🖥️...⌨️
Spiritology Studies 1 - impact dynamics - by/invented by Araety* and Rhaex*
[a] -> [b]
created/
causedb
[a] <--> [b]
a and b work on each other synchronistically (+/-) and superpostion, etc.
can/may be a positive impace or a negetive on both or one side; this can be considered a statement where both sides have impacted, by each other and ultimately even with each other at the same time.
When [a] and [b] have impacted each other (+/-), etc.
[a]_(+) --> [b]_(-)
...... <-- ......
This is a two sided impact diagram, and generally is drawn with two arrows and is easier to draw on paper (refer to Impact Dynamics book, page 1-2 ..)
Direction of Impact
--[+/-]-->
<--[+/-]--
FP = focal point (self)
HS = higher self
(0) (0)
HS_a HS_b
| <\ |
| \ |
| \ |
(0) > (0)
FP_a FP_b
(Example of an Impact Diagram)
Is written as: <--> [FP_b] {which is hardcoded object notation
}
| -- x -- |
a .. n
where x is the distance between
x_0 | a .. n | x_1 or a .. n where x_0 is some distance
away from x_1 ..
.. [a] <--> [b] --> ... <--> [n] ..
<--n-->
<-->
--> or <--
q <--> q_1
status } 0: neutral feeling; no action
}
intention/action }
?: unknown impact
Intention/action: (<0) :-> {counter-clockwise} ; (0>) :-> {clockwise}
waiting for (their) reaction/action
+/- :-> {negative or positive impact}
~/~ :-> {neutral/neutralized/neutralization impact}
[ ] :-> {blank statement}
[*] :-> {emitted statement}
[!] :-> {line-of-fire statement}
[~] :-> {etc statement where ~ is used as a placeholder/used for the purpose and described more than the others...}
--> :-> {no change in feelings}
..
[ x ]
-- --
[ y ]
..
x? :-> possibly occuring
+++/--- --0/+/-- ---->
ex: [x] [y] ___V --- --0/+/- ---->
__V :-> {status :-> good () OR not ideal/less ideal (V)}}
[entity]
/ :-> {a or b}
//: {a and b}
[ y ]
--------- :-> {reaction status :-> {usually to <-->}}
* intention/action :-> {<-->}
[ x ]
:-> {status/state}
<--> :-> action dynamics
(^_V) :-> may be up and down {in mood}
? :-> {unknown reaction/Input/Output{i/o}/confusion
== or .. --- .. :-> {extremely immeasurable negative effect}
+++ :-> {very positive effect}
-^-v- .. ---> .. :-> {wavy direction arrow; some kind of movement vector}
* or :-> {An action arrow, usually used under status/update to indicate the "user's, .. X/x .." actions
# Entities
<x> :-> describes a Higher Self, or a being of higher origins
{x} :-> describes an entity which is lacking consciousness and lacks self-awareness of itself :-> {inanimate objects or lesser things fall into this category}
|x| :-> describes an entity that is not human in origin, like an animal or a plant; may have a soul/soul matrix, but it may be tied to a "hive mind", or a "collective {hive} mind"}
[x] :-> {an animal with a spirit/soul or other sentient/self-aware/conscious entity which is not necessarily intelligent in origin, or human; conscious astral entities especially fall into this category}
# Explicit Interaction
* denoted by (*)<-->(*) explicit interaction is an interaction/impact which has an effect/affect which is observable and tangible
# Implicit Interaction* denoted by (*)<--->(*), a process used generally by higher selves which are, generally speaking, not grounded in time, yet is also not tangible and takes time for the interaction to have results, almost/somewhat/explicitly probabistically
* *---* :-> {a soulbound connection, but does not necessarily imply that the (self) can walk into your body or not}
# More Impact Dynamics notations
<--|--> :-> { the impact dynamic may/can take place in greater than 1 way(s) }
* ex:
[X] <--> [Y] <--|--> [X]_+++ <--[*]--> [Y]
# Relation in Impact Dynamics
* When there are singular 1 or 2 sided arrows, and posibly both at times
x_[a]v --(q)-- y[b]_n
* A is causing b, where {x,y,v,n} follows the notation of impact dynamics.
(q) :-> {optional; descriptor(s)}
* Where q, q1, .. can/may be easily used for +/- descriptors, but other descriptors apply, too.
# Impact Dynamics continued
.. ]=[ .. :-> {linked together, may form a kind of mind or placing selves into a category
# Processing chain in impact dynamics
[a](>)[b](>) ... [n_0]_(q);(<)
or:
[a] --(<)--[b]--(<)--...--(<)[n]
* (<) or (>) indicated work to be finished, in or not specifically in any direction