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Spiritology Studies 1 - impact dynamics - by/invented by Araety* and Rhaex*

Relations (Ontological or less so/not so {magic/vs magick})

[a] -> [b]

[a] <--> [b]

Impact

When [a] and [b] have impacted each other (+/-), etc.

[a]_(+) --> [b]_(-)
......  <-- ......

This is a two sided impact diagram, and generally is drawn with two arrows and is easier to draw on paper (refer to Impact Dynamics book, page 1-2 ..)

Direction of Impact

--[+/-]-->
<--[+/-]--

Cross-Soul communication (see pg. 8 in physical script)

FP = focal point (self)
HS = higher self
(0)     (0)
HS_a   HS_b
 | <\    |
 |   \   |
 |    \  |
(0)    > (0)
FP_a    FP_b

(Example of an Impact Diagram)

Is written as: <--> [FP_b] {which is hardcoded object notation}

Event Chains

| -- x -- |
a   ..    n

where x is the distance between

x_0 | a .. n | x_1 or a .. n where x_0 is some distance away from x_1 ..

.. [a] <--> [b] --> ... <--> [n] ..

<--n-->
<-->
--> or <--
q <--> q_1

Impact Dynamics

status           } 0: neutral feeling; no action
                 } 
intention/action }
+/- :-> {negative or positive impact}

~/~ :-> {neutral/neutralized/neutralization impact}
[ ] :-> {blank statement}

[*] :-> {emitted statement}

[!] :-> {line-of-fire statement}

[~] :-> {etc statement where ~ is used as a placeholder/used for the purpose and described more than the others...}

--> :-> {no change in feelings}

Impact Stacks

..

[  x  ]
--   --
[  y  ]

..

x? :-> possibly occuring

+++/---  --0/+/-- ---->

ex: [x] [y] ___V --- --0/+/- ---->

__V :-> {status :-> good () OR not ideal/less ideal (V)}}

[entity]

/ :-> {a or b}

//: {a and b}

[   y   ]
--------- :-> {reaction status :-> {usually to <-->}}
          * intention/action :-> {<-->}
[  x    ]
          :-> {status/state}

<--> :-> action dynamics

(^_V) :-> may be up and down {in mood}

? :-> {unknown reaction/Input/Output{i/o}/confusion

== or .. --- .. :-> {extremely immeasurable negative effect}

+++ :-> {very positive effect}

-^-v- .. ---> .. :-> {wavy direction arrow; some kind of movement vector}

* or :-> {An action arrow, usually used under status/update to indicate the "user's,  .. X/x .." actions


# Entities

<x> :-> describes a Higher Self, or a being of higher origins

{x} :-> describes an entity which is lacking consciousness and lacks self-awareness of itself :-> {inanimate objects or lesser things fall into this category}

|x| :-> describes an entity that is not human in origin, like an animal or a plant; may have a soul/soul matrix, but it may be tied to a "hive mind", or a "collective {hive} mind"}

[x] :-> {an animal with a spirit/soul or other sentient/self-aware/conscious entity which is not necessarily intelligent in origin, or human; conscious astral entities especially fall into this category}

# Explicit Interaction

* denoted by (*)<-->(*) explicit interaction is an interaction/impact which has an effect/affect which is observable and tangible

# Implicit Interaction* denoted by (*)<--->(*), a process used generally by higher selves which are, generally speaking, not grounded in time, yet is also not tangible and takes time for the interaction to have results, almost/somewhat/explicitly probabistically

* *---* :-> {a soulbound connection, but does not necessarily imply that the (self) can walk into your body or not}

# More Impact Dynamics notations

<--|--> :-> { the impact dynamic may/can take place in greater than 1 way(s) }

* ex:

[X] <--> [Y] <--|--> [X]_+++ <--[*]--> [Y]


# Relation in Impact Dynamics

* When there are singular 1 or 2 sided arrows, and posibly both at times

x_[a]v --(q)-- y[b]_n


* A is causing b, where {x,y,v,n} follows the notation of impact dynamics.

(q) :-> {optional; descriptor(s)}

* Where q, q1, .. can/may be easily used for +/- descriptors, but other descriptors apply, too.

# Impact Dynamics continued

.. ]=[ .. :-> {linked together, may form a kind of mind or placing selves into a category

# Processing chain in impact dynamics

[a](>)[b](>) ... [n_0]_(q);(<)

or:

[a] --(<)--[b]--(<)--...--(<)[n]

* (<) or (>) indicated work to be finished, in or not specifically in any direction